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		<title>The Latest Swashbuckle</title>
		<link>http://paperarchitectblog.com/2012/03/30/774/</link>
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		<pubDate>Fri, 30 Mar 2012 10:17:54 +0000</pubDate>
		<dc:creator>ThePaperArchitect</dc:creator>
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		<category><![CDATA[Art]]></category>
		<category><![CDATA[blogging]]></category>
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		<category><![CDATA[Kitaru]]></category>
		<category><![CDATA[My Work]]></category>
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		<description><![CDATA[I&#8217;m currently the Lead Gameplay Designer on the international dev team for the Kitaru mobile game with Aoineko Studios; we&#8217;re in very early pre-production of the game. I&#8217;m very excited to be working with a group of such talented and passionate people, and here are some video updates of what the team has been working on. Check out http://saph.kitaru.net/  and  @KitaruOfficial [&#8230;]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=paperarchitectblog.com&#038;blog=10711749&#038;post=774&#038;subd=thepaperarchitect&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<title>UDK and Kismet Scripting with Scaleform and Flash &#8211; toasty goodness</title>
		<link>http://paperarchitectblog.com/2012/01/23/762/</link>
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		<pubDate>Mon, 23 Jan 2012 20:08:31 +0000</pubDate>
		<dc:creator>ThePaperArchitect</dc:creator>
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		<guid isPermaLink="false">http://paperarchitectblog.com/?p=762</guid>
		<description><![CDATA[It&#8217;s good to be back. Hope you all had a great Holiday season; I know I did. I got married to an amazing woman, moved, and celebrated Christmas and New Years all within the span of a couple of months. But now it&#8217;s time to hit the ground running and I&#8217;ve been working on scripting [&#8230;]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=paperarchitectblog.com&#038;blog=10711749&#038;post=762&#038;subd=thepaperarchitect&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<title>Fun With Psychology &#8211; Stockholm Syndrome</title>
		<link>http://paperarchitectblog.com/2011/11/18/fun-with-psychology-stockholm-syndrome/</link>
		<comments>http://paperarchitectblog.com/2011/11/18/fun-with-psychology-stockholm-syndrome/#comments</comments>
		<pubDate>Fri, 18 Nov 2011 09:33:43 +0000</pubDate>
		<dc:creator>ThePaperArchitect</dc:creator>
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		<category><![CDATA[psychology]]></category>
		<category><![CDATA[society]]></category>
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		<guid isPermaLink="false">http://paperarchitectblog.com/?p=752</guid>
		<description><![CDATA[Stockholm syndrome : dictionary.com definition noun Psychiatry . an emotional attachment to a captor formed by a hostage as a result of continuous stress, dependence, and a need to cooperate for survival. Origin: after an incident in Stockholm in 1973, during which a bank employee became romantically attached to a robber who held her hostage [&#8230;]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=paperarchitectblog.com&#038;blog=10711749&#038;post=752&#038;subd=thepaperarchitect&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<title>PRIME: Battle for Dominus &#8211; New stream video Q&amp;A with Pitch Black games &#8211; 9/16/2011</title>
		<link>http://paperarchitectblog.com/2011/09/16/prime-battle-for-dominus-new-stream-video-qa-with-pitch-black-games-9162011/</link>
		<comments>http://paperarchitectblog.com/2011/09/16/prime-battle-for-dominus-new-stream-video-qa-with-pitch-black-games-9162011/#comments</comments>
		<pubDate>Fri, 16 Sep 2011 22:56:06 +0000</pubDate>
		<dc:creator>ThePaperArchitect</dc:creator>
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		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Game Development]]></category>
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		<guid isPermaLink="false">http://paperarchitectblog.com/?p=698</guid>
		<description><![CDATA[Very excited for the release of this game. For more info go to www.primeonline.com or www.pitchblackgames.com  This is the newest Q and A that they do every Friday, which is something that I think more developers should do. Kudos Pitch Black. My favorite quotes of this stream:    - &#8220;Did you not hear me?&#8221; &#8220;No I wasn&#8217;t listening&#8221; - [&#8230;]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=paperarchitectblog.com&#038;blog=10711749&#038;post=698&#038;subd=thepaperarchitect&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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		<title>PRIME: Battle for Dominus &#8211; New stream video Q and A</title>
		<link>http://paperarchitectblog.com/2011/09/13/prime-battle-for-dominus-new-stream-video-q-and-a/</link>
		<comments>http://paperarchitectblog.com/2011/09/13/prime-battle-for-dominus-new-stream-video-q-and-a/#comments</comments>
		<pubDate>Tue, 13 Sep 2011 05:44:28 +0000</pubDate>
		<dc:creator>ThePaperArchitect</dc:creator>
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		<guid isPermaLink="false">http://paperarchitectblog.com/?p=680</guid>
		<description><![CDATA[Very excited for the release of this game. For more info go to www.primeonline.com or www.pitchblackgames.com  This is the newest Q and A that they do pretty much weekly, which in my opinion is something more developers should do. These guys love the community, and the community loves them back. My favorite quote of this [&#8230;]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=paperarchitectblog.com&#038;blog=10711749&#038;post=680&#038;subd=thepaperarchitect&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
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